Post by armagecko on May 19, 2003 11:29:24 GMT -5
Several thoughts about this thread:
1) Ideas never die, they're just recycled.
2) If you've given up on plot or your idea after only two weeks, there's a good reason why. There's obviously problems that you can't work out yet. Don't be discouraged. This happens to everybody. How many scripts have I put in the drawer only to retrieve them later with the solution to my problems? Too many.
3) This isn't the last movie you will ever make or the last good idea you'll ever have. Do the best with what you have at the time.
4) The key to making any movie is being adaptable. Got problems with cast and costumes? Re-design your costumes and get other cast members. Remember, your movie doesn't have to be perfect. No movie ever is. There are compromises even in those films with budgets of many million dollars. Don't think that you are above (or below) these problems. As the marines say, "Adapt and overcome."
4) If you e-mailed a "place" to ask if they would distribute your movie, you need to learn more about the process. I'm not preachin' to ya, I'm just saying that's not the way distribution deals are done. Nobody is going to even think about distributing your movie without seeing it first (unless your father's last name is Scorsese). Distribution is the "HOLY GRAIL;" if it were that easy to get a deal, we would all be Spielberg (or at least, Lynch).
5) Oh, about the black-and-white thing...If you've got a good story, and you've told it well visually, and you've spent the time and money to package it appropriately (so VERY important), it doesn't matter what medium you use. "Cream always rises to the top." If you've done these three things, you will get your movie distributed. If you haven't done these things, you still might get distribution - or - you might have a very expensive "home movie." Why gamble, right?
Hey, TC, don't be too hard on yourself or your compadres. As ScriptedEyes said, "Directing isn't all that easy." Neither is any art. That's why we find art so appealing. Whether you're looking at a painting, a sculpture, or a movie, you know that the artist has fought many battles, suffered many wounds, and still managed to achieve a victory of sorts, or you wouldn't be staring at his creation. That struggle is attractive to us as human beings because it reinforces the belief that victory is possible in any endeavor. The same holds true for your movie!
1) Ideas never die, they're just recycled.
2) If you've given up on plot or your idea after only two weeks, there's a good reason why. There's obviously problems that you can't work out yet. Don't be discouraged. This happens to everybody. How many scripts have I put in the drawer only to retrieve them later with the solution to my problems? Too many.
3) This isn't the last movie you will ever make or the last good idea you'll ever have. Do the best with what you have at the time.
4) The key to making any movie is being adaptable. Got problems with cast and costumes? Re-design your costumes and get other cast members. Remember, your movie doesn't have to be perfect. No movie ever is. There are compromises even in those films with budgets of many million dollars. Don't think that you are above (or below) these problems. As the marines say, "Adapt and overcome."
4) If you e-mailed a "place" to ask if they would distribute your movie, you need to learn more about the process. I'm not preachin' to ya, I'm just saying that's not the way distribution deals are done. Nobody is going to even think about distributing your movie without seeing it first (unless your father's last name is Scorsese). Distribution is the "HOLY GRAIL;" if it were that easy to get a deal, we would all be Spielberg (or at least, Lynch).
5) Oh, about the black-and-white thing...If you've got a good story, and you've told it well visually, and you've spent the time and money to package it appropriately (so VERY important), it doesn't matter what medium you use. "Cream always rises to the top." If you've done these three things, you will get your movie distributed. If you haven't done these things, you still might get distribution - or - you might have a very expensive "home movie." Why gamble, right?
Hey, TC, don't be too hard on yourself or your compadres. As ScriptedEyes said, "Directing isn't all that easy." Neither is any art. That's why we find art so appealing. Whether you're looking at a painting, a sculpture, or a movie, you know that the artist has fought many battles, suffered many wounds, and still managed to achieve a victory of sorts, or you wouldn't be staring at his creation. That struggle is attractive to us as human beings because it reinforces the belief that victory is possible in any endeavor. The same holds true for your movie!